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Bionic Bug: All Thumbs

Valence
Neutral

Overview

Bionic Bug: All Thumbs is a duplicant trait that indicates the duplicant's implanted bionic systems are not designed to operate other systems. The trait description reads: "This Duplicant's bionic systems aren't designed to operate other systems." It flags a limitation tied specifically to the duplicant's bionics rather than a general physical or mental disability.

As a trait, All Thumbs characterizes how the duplicant's augmentations interact with external devices and systems. The phrase "bionic systems" refers to the duplicant's implanted or prosthetic components, and "other systems" refers broadly to external mechanisms, controls, or equipment with which bionics might interface. The trait therefore identifies a mismatch between the duplicant's internal augmentations and the operation or control of external systems.

  • This trait is a duplicant-level attribute and applies to the individual carrying the trait rather than to a building, machine, or colony-wide mechanic.
  • The in-game description focuses on the design intent of the bionics: they are not intended for operating other systems, which distinguishes this trait from traits that affect general manipulation or manual dexterity.
  • The wording is consistent across multiple language localizations: English, Korean, Russian, Chinese (Simplified), Japanese, German, Spanish, Italian, French, Portuguese (Brazil), and Polish all convey the same limitation of the duplicant’s bionic systems being unsuited for operating other systems.

Players should treat this trait as information about the duplicant’s augmentations when making assignment or role decisions. The trait identifies a specific constraint on the duplicant’s bionics; evaluating whether that constraint is relevant requires considering which tasks in a given playthrough depend on a duplicant’s ability to interface with external systems.

Other entities of this type

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