Rainmaker
Overview
Rainmaker is a duplicant trait that causes the duplicant to distribute microchips to the colony when they are in the Overjoyed mood. The trait’s only recorded effect is the periodic handing out of microchips while the duplicant is experiencing Overjoyed; outside of that mood the trait produces no listed benefit.
The effect is described consistently across multiple localizations: in English the mood condition is called Overjoyed, and other languages use equivalent terms (for example, “überglücklich” in German, “歓喜” in Japanese, and “喜悦” in Chinese). All sources agree that the action tied to the trait is the distribution of microchips (also translated as microprocessors or electronic chips in some languages).
- Trigger condition: the duplicant must be in the Overjoyed mood for the trait to activate.
- Effect: distribution of microchips to the colony while the duplicant remains Overjoyed.
- Scope: the trait is a duplicant personality/trait and does not list additional bonuses, penalties, skill changes, or requirements beyond the mood trigger.
- Localization: the description and effect are consistent across multiple language versions of the game documentation.
Practical notes: Rainmaker provides a way to obtain microchips without directly producing them through machines, but it requires the duplicant to reach and maintain the Overjoyed mood. The trait is best considered a conditional resource generation trait rather than a constant supply. Because the trait’s activation depends on a specific emotional state, its usefulness depends on a player’s ability to create circumstances that make a duplicant become and stay Overjoyed.
No additional mechanical details (such as frequency of distribution, quantity given, or interaction with other game systems) are specified in the available localization descriptions.
Other entities of this type
- Allergies
- Ancient Knowledge
- Anemic
- Animal Lover
- Anxious
- Balloon Artist
- Banshee
- Beefsteak
- Binge Eater
- Biohazardous
- Bionic Bug: All Thumbs
- Bionic Bug: Dissociative
- Bionic Bug: Error Prone
- Bionic Bug: Late Bloomer
- Bionic Bug: Overengineered
- Bionic Bug: Rigid Thinking
- Bionic Bug: Urbanite
- Bottomless Stomach
- Buff
- Building Impaired
- Caregiver
- Charismatic
- Critter Aversion
- Deep Diver's Lungs
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