Attack Sectors Guide
2026-05-08
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Attack Sectors Guide — Mindustry guide imported from fandom-mindustry
Source: Attack Sectors (CC-BY-SA-3.0、 mindustry-unofficial Fandom contributors)
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Outdated****This page's data is up to date for Build 146. The latest build is Build 157.3.Note: Most sector now have unit factories even if it's medium threat. And also, there are some high threat sectors with multiple cores and having a
次代核心. And lastly, Extreme and Eadication sectors now have some Impact Reactors and even
钍 Reactors.
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This page primarily details content that is sourced from the community, such as a guide or a mod, and may not be affiliated with the base game.
In Serpulo, enemy bases are located around the planet, especially near the poles. However, near the poles there are usually higher quantities of resources. You'll need to destroy these bases to keep these sectors that have high quantities of resources, and for global domination.
General strategies for attack sectors
Turret rushing is a strategy to help take out enemy bases. It consists of quickly setting up Power generation and a basic defense, then placing long-range turrets (Lancers against Duos or any air-only turret, Salvos against Lancers, Ripples or player-controlled Salvos against Salvos) to outrange and take out enemy turrets. Due to the no-build region around the enemy Core, no turrets can directly strike the enemy Core. If the enemy defense contains Ripples, air units like the
星辉 or
苍穹 are controlled by the player and then used to take out the
浪涌's ammo lines.
Once the no-build zone is reached, the enemy Core is most commonly taken out with T3 units (Zeniths if the anti-air is weak, otherwise multiple Quasars). If the defense has poor area damage, it may help to include dozens of Crawlers. If there are too many turrets inside the no-build region, it may be necessary to use Foreshadows or Ripples.
Low
Low bases have
铜 Walls and a
初代核心. The Core is protected by:
This type of base does not occur naturally and can only be encountered by abandoning a captured Medium base while not playing in the sector. The Core can be destroyed by mass Horizons and/or ground units. When using ground units, targeting the Batteries with Horizons and/or attacking during night when the Solar Panels produce no power is recommended. While less recommended, a group of
新星 can be used, boosting over the
蓝瑟 and
冰雹 shots and quickly landing on the ground to shoot and avoid being hit by Scatters.
Medium
Medium bases have
钛 Walls and a
初代核心. The Core defense structures include:
Horizons are best at destroying this Core because they have the mobility to survive
铅-loaded
分裂 fire for long enough to do some damage to the Core. As there are no Menders near the Core, you can command small groups of Horizons to eventually destroy the Core, or a large group to one-shot the Core. Generally though, most medium bases can easily be dealt with using enough T2s, or a few T3s.
High(1)
This high threat base has
钍 Walls and a
初代核心. The defense here includes:
You can use Horizons for this one, but you might need a large group to take out the Core. Generally though, a good strategy is to use Fortresses to snipe particularly troublesome defenses, and Zeniths to rush Cores.
High(2)
This base has Surge Walls and a
终代核心. The Core has these equipped:
10 Batteries
4 RTG Generators
4 Mend Projectors
2 Spectres;
钍2 Parallaxes
2 Lancers
A group of Zeniths can destroy the Core as Spectres take some time to destroy T3s.
Extreme/Eradication
The hardest bases on Serpulo. Found all the way at the poles, the northern set threatening your control of
冲击区 0078 and Nuclear Production Complex. They have Phase Walls and multiple Core: Nucleuses that have these mounted:
2 Fuses;
钛3 Lancers
1
差扰2 Spectres;
钍3 Waves with 2
水 Extractors each5 RTG Generators
4 Large Batteries
3 Large Solar Panels
4 Mend Projectors
1
厄兆
These bases are very difficult if you don't have a proper strategy. Highly known strategies include:
死星- Build one and snipe everything safely except the
厄兆. The lack of
塑钢 Walls allows you to take a few hits and take out the power supply for the
厄兆. Be careful of the enemy spawn, as
死星 is rather slow as well as the most fragile T5.
灾星- Once again exploiting the lack of
塑钢 Walls, destroying the Waves and Mend Projectors and setting the Core on fire. Even a small group can outheal the
厄兆 enabling safer travel to the Core. They can also help in defense.
雷霆- A group of these will drop heavy bombs that will blast the enemy turrets and Core. With
爆炸混合物 loaded, it takes very few Quads to destroy the Core(s).
苍穹- Somehow, enough Zeniths loaded with
爆炸混合物 can take down the Core. Avoiding enemy outside defenses, one gets sniped by the
厄兆, and the others charge down, tank the Spectres, and the
熔毁 will ironically end up being the demise of the enemy Core, as it will kill the Zeniths and make them land on the Core, destroying it. This is the quickest strategy, especially if
增生区 has not been captured yet. (Though Zeniths destroy
增生区 rather quickly.)
钢化玻璃
石墨
齐射
超速投影
波浪
煤炭
电池
雷光
空军工厂
独影
修理投影
流体储罐
海啸
抽水机