Shock Trap

A sophisticated scientific stunning device, deployed to kill or ensnare. Reuseable, but requires recharging when depleted.
Overview
The 
In gameplay terms the 

Practical notes and strategy:
- Use the
Shock Trap where you want to control enemy movement or create kill zones; it works as both a deterrent and an active damage source that can immobilize or eliminate targets that trigger it.
- Because the unit is reusable, plan for logistics: maintain its charge between engagements. Recharge it before expected encounters to ensure it functions when needed.
- Employ the
Shock Trap for capture operations as well as combat. Its stunning capability lets you incapacitate targets for interrogation, transport, or imprisonment rather than always killing them.
- Position traps in chokepoints, near objectives, or along known patrol routes to maximize the chance of activation and to funnel enemies into predictable paths.
- A depleted
Shock Trap provides no effect; always verify charge status before relying on a trap as part of a defensive setup or an ambush.
- The device’s versatility supports mixed tactics: combine with barriers, chokepoints, or other area-denial measures to multiply its effectiveness without expending the unit itself.
The 
Official description
A sophisticated scientific stunning device, deployed to kill or ensnare. Reuseable, but requires recharging when depleted.
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- Barricade (Makeshift)
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