Standing Lamp

A standing lamp for illuminating the darkest corners of the cubicles.
Overview
Standing Lamp is a placeable light source found throughout several areas of the facility. It can be turned on or off and emits light in the area around it when active. Unlike powered lighting, it does not require power to function, making it a simple environmental fixture rather than a device tied to the base power grid.
It appears in a number of interior spaces, especially offices and residential areas. In the Office Sector, it can be found on both Level 2 and Level 3, including the office near Reception, the Data Farm, the eating area attached to the kitchen between the Gym locker room and Data Farm, the TV area just outside the Security Office, the room next to the electrified water room near the elevator and Residence Tram door, and the “authorized personnel only” room near the elevator. On Level 3, it is also present in the offices and in the hallway. In the Residence Sector, Standing Lamps are placed inside each room in the main building, as well as on the top level in the area that becomes accessible after melting the ice barrier. It also appears in the Dusk Reactor area, specifically in the small library on the second level.
As an interactable light source, the Standing Lamp is useful for illuminating enclosed spaces without needing any electrical setup. This makes it easy to use in temporary shelters, exploration routes, or any interior base area where a quick source of light is needed. Since it is already placed in the world as part of the environment, it serves more as a fixture to toggle than as a craft-focused lighting tool.
A few practical points stand out:
- It can be switched on and off manually.
- It gives off local light when turned on.
- It does not consume power.
- It cannot be painted to change the color of its light, unlike the
Wall Torch and
Tri-Lamp.
Because it is not color-customizable, the Standing Lamp is best treated as a straightforward utility light. Its value lies in convenience and placement: it is commonly found in lived-in or working spaces where lighting is expected, and it helps reinforce the game’s indoor atmosphere while also providing functional visibility.
Official description
A standing lamp for illuminating the darkest corners of the cubicles.
References to this (2)
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