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Clock

Overview

Clock is a building entry representing a simple wall clock object present in the game files. All localized descriptions characterize it as a basic wall-mounted timepiece and state that it is no longer ticking.

This entity is portrayed consistently across multiple languages as a stopped wall clock, with no descriptions in the provided sources indicating any functional behavior, interactions, or gameplay mechanics. The available information is limited to its appearance as a simple wall clock and the fact that it has ceased to tick.

  • Type: building (in-game term)
  • Description summary: a simple wall clock that does not tick
  • Behavior: no functional timekeeping or active behavior reported in provided sources

No additional interactive properties, effects, or mechanics are documented in the supplied localization texts.

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