Clock
Overview
Clock is a building entry representing a simple wall clock object present in the game files. All localized descriptions characterize it as a basic wall-mounted timepiece and state that it is no longer ticking.
This entity is portrayed consistently across multiple languages as a stopped wall clock, with no descriptions in the provided sources indicating any functional behavior, interactions, or gameplay mechanics. The available information is limited to its appearance as a simple wall clock and the fact that it has ceased to tick.
- Type: building (in-game term)
- Description summary: a simple wall clock that does not tick
- Behavior: no functional timekeeping or active behavior reported in provided sources
No additional interactive properties, effects, or mechanics are documented in the supplied localization texts.
No related recipes
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- Aero Pot
- Airborne Critter Bait
- Airborne Critter Condo
- Airborne Critter Lure
- Airborne Critter Trap
- Airflow Tile
- Algae Distiller
- Algae Terrarium
- Amber Fossil
- Anatomy Poster
- Ancient Specimen
- AND Gate
- Anti Entropy Thermo-Nullifier
- Apothecary
- Arcade Cabinet
- Artifact Analysis Station
- Artifact Transport Module
- Atmo Sensor
- Atmo Suit Checkpoint
- Atmo Suit Dock
- Atmo Switch
- Auto-Sweeper
- Automated Notifier
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