Fossil Quarry
Overview
Fossil Quarry is a late-game digging building used to extract 

The building consumes 1 kg of Diamond to produce 100 kg of Fossil. Its base operation time is 80 seconds, and that time is affected by light and the operator’s Creativity attribute. Because of the large 1:100 mass conversion and the difference in specific heat capacity between the input and output materials, the quarry can create a significant temperature change in the processed material.
A few practical points make it especially useful:
- The output Fossil has the same temperature as the Diamond used to produce it.
- Diamond has a melting point of 3927 °C and a specific heat capacity of 0.516.
- Fossil has a specific heat capacity of 0.91.
Magma and
Rock Gas have a specific heat capacity of 1, which is relevant when comparing thermal behavior around the quarry’s output.
- Since the building emits permanent light, it can help maintain work speed without additional light sources.
In practice, Fossil Quarry is both a resource converter and a thermally interesting machine. It turns a small amount of Diamond into a much larger mass of Fossil, making it a valuable way to process Diamond into a useful sedimentary resource while also preserving the source material’s temperature in the result.
References to this (3)
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- Airflow Tile
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- Amber Fossil
- Anatomy Poster
- Ancient Specimen
- AND Gate
- Anti Entropy Thermo-Nullifier
- Apothecary
- Arcade Cabinet
- Artifact Analysis Station
- Artifact Transport Module
- Atmo Sensor
- Atmo Suit Checkpoint
- Atmo Suit Dock
- Atmo Switch
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