Liquid Vent
Overview
Liquid Vent is the plumbing component that serves as the termination point for liquids in a plumbing network. It is the fixture through which liquids leave a pipe system and are released into the game world. In all supported localizations this building is described consistently: it marks the end of a conduit and allows liquid that has been transported through pipes to exit the plumbing system.
A Liquid Vent must be placed where you want the transported liquid to be discharged. It is the final element of a liquid transport line and is used whenever a plumbing run must deposit fluid into an open cell, a container, or an area of the base. Conceptually, the Liquid Vent converts the liquid flow contained within a pipe into free liquid occupying the target tile adjacent to the vent; the plumbing network cannot send liquid beyond the vent because the vent defines the network’s outlet.
Practical notes for using Liquid Vents:
- Place the Liquid Vent at the intended discharge location; it is the endpoint of a pipe, so routing and placement determine where liquids appear once they leave the plumbing.
- A Liquid Vent is required to remove liquids from a closed plumbing loop. Without a vent or another receiving building that accepts pipe input, liquid remains trapped inside the network.
- Use Liquid Vents to dump unwanted or surplus liquids safely away from sensitive infrastructure or into purpose-built collection areas. The vent’s location controls where discharged liquid will accumulate.
- Multiple vents may be used to distribute discharge across several locations; each vent acts independently as a separate outlet for the plumbing it is connected to.
- The Liquid Vent is a fundamental element of any liquid logistics setup: it defines the boundary between transported fluid inside pipes and free fluid in the environment.
The Liquid Vent’s role is purely functional as the exit point for liquids; plans for routing, containment, and reuse of discharged fluids should be made around vent placement to prevent unwanted flooding or contamination of critical areas.
Other entities of this type
- Acoustic Art Panel
- Aero Pot
- Airborne Critter Bait
- Airborne Critter Condo
- Airborne Critter Lure
- Airborne Critter Trap
- Airflow Tile
- Algae Distiller
- Algae Terrarium
- Amber Fossil
- Anatomy Poster
- Ancient Specimen
- AND Gate
- Anti Entropy Thermo-Nullifier
- Apothecary
- Arcade Cabinet
- Artifact Analysis Station
- Artifact Transport Module
- Atmo Sensor
- Atmo Suit Checkpoint
- Atmo Suit Dock
- Atmo Switch
- Auto-Sweeper
- Automated Notifier
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