Triage Cot
Overview
The Triage Cot is a building used by Duplicants as the focal point for recovering from physical injuries and for receiving medical assistance from other Duplicants. In all supported languages the object is described consistently as the place injured or ill Duplicants go to heal and to have peers provide aid; it functions as the colony’s basic medical bed and the primary location where in‑game treatment interactions occur.
As a medical building, the Triage Cot is reserved for convalescence: an injured Duplicant will use a Triage Cot to recuperate rather than remaining in open space, and other Duplicants will interact with the occupant to apply aid. The presence of a Triage Cot therefore formalizes where healing and immediate medical attention happen within the base, serving as the target for both automated and manual assistance actions performed by other colonists.
Because the Triage Cot is the designated structure for injury recovery and peer treatment, it plays a central role in any medical workflow. Situating Triage Cots where injured Duplicants can reach them and where caregivers can arrive quickly will concentrate recovery activity in a predictable location. Multiple Triage Cots allow more than one injured Duplicant to be treated simultaneously and let peers prioritize patients more effectively.
Practical notes and interactions:
- Injured Duplicants will use a Triage Cot to recover from physical trauma; peers will approach the cot to provide aid.
- The Triage Cot acts as the canonical place for treatment and convalescence, so designing a clear medical area around it helps caregivers locate patients.
- Having more than one Triage Cot increases throughput for simultaneous injuries and reduces wait times for peer assistance.
- The building should be considered the colony’s basic medical infrastructure and integrated where emergency response and caregiving traffic are expected.
This entry synthesizes the functional description of the Triage Cot across languages: it is the building Duplicants rely on for recovering from injuries and for receiving medical help from their peers.
Other entities of this type
- Acoustic Art Panel
- Aero Pot
- Airborne Critter Bait
- Airborne Critter Condo
- Airborne Critter Lure
- Airborne Critter Trap
- Airflow Tile
- Algae Distiller
- Algae Terrarium
- Amber Fossil
- Anatomy Poster
- Ancient Specimen
- AND Gate
- Anti Entropy Thermo-Nullifier
- Apothecary
- Arcade Cabinet
- Artifact Analysis Station
- Artifact Transport Module
- Atmo Sensor
- Atmo Suit Checkpoint
- Atmo Suit Dock
- Atmo Switch
- Auto-Sweeper
- Automated Notifier
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