Trimming Tile
Overview
Trimming Tile is a purely decorative lining used for walls and structures. It does not serve a functional purpose on its own; its role is to give buildings a finished appearance and let players add visual detail to constructed spaces.
Because it is only an aesthetic element, Trimming Tile is useful wherever a colony needs cleaner-looking architecture, more deliberate interior design, or a more polished edge around rooms and structures. It can be applied to wall surfaces and around buildings to create borders and trim without changing the underlying function of the build. In practice, it is one of the simplest ways to make otherwise plain construction look intentional and refined.
- Trimming Tile has no gameplay function beyond decoration.
- It is used on walls and structures as a decorative lining or border.
- Its value is mainly visual, making bases and rooms look more complete.
- Since it does not affect production, power, storage, or pathing, it can be placed freely for aesthetics.
When planning with Trimming Tile, it is best used as a finishing touch after the colony’s practical layout is already established. It works well around important rooms, corridors, and exterior-facing structures where players want clean edges or a more styled look. Since it is decorative only, there is no mechanical penalty for using it heavily, and it can be placed wherever the player wants to improve the appearance of a build.
Other entities of this type
- [DEPRECATED] Steam Turbine
- Acoustic Art Panel
- Aero Pot
- Airborne Critter Bait
- Airborne Critter Condo
- Airborne Critter Lure
- Airborne Critter Trap
- Airflow Tile
- Algae Distiller
- Algae Terrarium
- Amber Fossil
- Anatomy Poster
- Ancient Specimen
- AND Gate
- Anti Entropy Thermo-Nullifier
- Apothecary
- Arcade Cabinet
- Artifact Analysis Station
- Artifact Transport Module
- Atmo Sensor
- Atmo Suit Checkpoint
- Atmo Suit Dock
- Atmo Switch
- Auto-Sweeper
... +534 (see sidebar for full list)