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Signal Producer

CategoryWire Machine
signal-producer
Category
Wire Machine
Footprint
1 x 1 x 1
Inputs
0
Outputs
1
Required milestone
3
Research cost
15

Overview

The Signal Producer is a building that outputs a predefined logical wire signal. Its configuration window is opened by selecting the Signal Producer and clicking the "Configure" button in the tooltip. The configuration window contains a text box in which the player types the exact signal value that the Signal Producer will emit.

The value entered into the text box becomes the signal the producer outputs on its wire connection. Signals in the game include types such as Null (null), Conflict (conflict), Integer (e.g., 1, 2, -1), Shape (e.g., CuCuCuCu), and Color (e.g., color-r). The Signal Producer can therefore be used to produce any valid wire signal value that other machines and wire logic can consume.

  • To configure: select the Signal Producer then click the Configure button in the tooltip to open the textbox. Enter the desired signal exactly as the game represents it (for example, an integer like 1, a shape code like CuCuCuCu, or a color code like color-g).
  • The Signal Producer emits the configured logical signal on its wire output and can serve as a stable, user-defined source of that signal for wiring networks and other signal-sensitive machines.
  • Use cases include supplying known channel or control values to machines that accept wire signals. Global Signal Transmitters and Global Signal Receivers are examples of machines that use wire signals as channel inputs and signal inputs/outputs; a Signal Producer can provide the initial values those machines require for deterministic behavior.
  • Remember that special signal values exist: null represents the absence of a signal, and conflict indicates an incompatible or conflicting signal on a wire. Entering null will produce no signal, and entering a conflicting value has the meaning established by the game’s wire logic.
  • When entering shape or color signals, use the canonical shape codes and color tokens as recognized by the game (for example, shape codes like CuCuCuCu and color tokens like color-r).

The Signal Producer provides a simple and explicit way to inject specific wire signals into automation systems without relying on dynamic sensor outputs. Configure it precisely to ensure downstream logic receives the intended signal type and value.

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