Cookie

Overview
Cookie is a consumable item that heals the player whenever the peg board is refreshed. Its passive effect triggers each time the board resets, restoring a fixed amount of HP defined by the game variable COOKIE_HEAL; this value has changed over development and currently restores 2 HP as of v0.7.13 (it was reduced to 1 during Early Access and originally introduced in the Demo/Beta cycles).
Cookie interacts with any game effect that causes the board to refresh. Refreshorbs and other refresh mechanics count as valid triggers. The item detects the board-reset event rather than direct peg hits, so its heal activates on refresh-based effects rather than on individual peg collisions.
Practical notes and synergies:
- The PegBag is a strong companion because it adds extra Refresh Pegs to the board, increasing the frequency of board refreshes and therefore Cookie healing procs.
Tactical Treat pairs well by relocating the Refresh Peg to more favorable positions, making refreshes more likely or more controllable.
- Some status or potion effects interact differently depending on implementation:
Heavy Shaft Potion is reported to not count as healing in some sources (it detects peg hits), while other references indicate it can be treated as healing; rely on the current build behavior in-game to confirm interaction.
- Refreshorbs explicitly trigger Cookie’s heal, so builds that generate Refreshorbs amplify its value.
- Cookie’s benefit scales with how often you cause board refreshes; decks or runs that emphasize refresh mechanics get the best mileage from this item.
Other entities of this type
- A Bad Slime
- A Good Slime
- Added Advantarge
- Adventurine
- Alchemist's Cookbook
- Alien's Rock
- Aliensrock
- Ambidextionary
- Ambiguous Amulet
- An Apple A Day
- Ancient Fleece
- Ancient Meteorite
- Au Auger
- Axe Me Anything
- Bad Cheese
- Bag of Orange Pegs
- Balladroit
- Ballpeen Hammer
- Basalt Toadem
- Basic Blade
- Bastion Reaction
- Beckoning Crit
- Beleaguered Boots
- Betsy's Hedge
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