Counter Tack

Overview

This effect scales with status counts rather than with attack power or enemy stats, so builds that emphasize applying multiple buffs to yourself and debuffs to foes increase 
Practical notes for use and interactions:
Counter Tack benefits from synergies that multiply opportunities to evade (cards, items, or mechanics that grant evasion or illusions), because it triggers on every successful evade.
- Prioritize cards and relics that reliably add many positive effects to yourself and multiple debuffs to enemies to maximize returned damage per evade.
- The damage is calculated as a simple integer sum of statuses; stacking many small, temporary statuses is often more effective than relying on a single large effect.
Counter Tack is especially effective against multi-hit enemies or encounters that present repeated evasion windows, since each avoided hit produces another instance of damage.
- It does not scale with status duration—only the number of distinct applied positive/negative status instances at the moment of evasion matters.
Other entities of this type
- A Bad Slime
- A Good Slime
- Added Advantarge
- Adventurine
- Alchemist's Cookbook
- Alien's Rock
- Aliensrock
- Ambidextionary
- Ambiguous Amulet
- An Apple A Day
- Ancient Fleece
- Ancient Meteorite
- Au Auger
- Axe Me Anything
- Bad Cheese
- Bag of Orange Pegs
- Balladroit
- Ballpeen Hammer
- Basalt Toadem
- Basic Blade
- Bastion Reaction
- Beckoning Crit
- Beleaguered Boots
- Betsy's Hedge
... +167 (see sidebar for full list)