Clear The Way!

Overview

Transperency is applied per successful orb hit rather than per orb cast, so multi-hit orbs grant Transperency for each contact with an enemy. The amount applied is the value encoded by the effect (displayed in-game as the numeric Transperency amount). This makes 
Practical notes:
- Each orb attack that connects applies the full Transperency amount; stacking occurs by repeated hits rather than a single aggregated application.
- Works with all orb types that perform an attack (projectiles, melee swings, beams) as long as the orb's attack registers a hit.
- Synergizes with builds that increase the number of orb attacks per turn or that cause orbs to split/multi-hit, producing rapid accumulation of Transperency on foes.
- Does not depend on enemy type; any enemy hit by an orb receives the Transperency amount.
Other entities of this type
- A Bad Slime
- A Good Slime
- Added Advantarge
- Adventurine
- Alchemist's Cookbook
- Alien's Rock
- Aliensrock
- Ambidextionary
- Ambiguous Amulet
- An Apple A Day
- Ancient Fleece
- Ancient Meteorite
- Au Auger
- Axe Me Anything
- Bad Cheese
- Bag of Orange Pegs
- Balladroit
- Ballpeen Hammer
- Basalt Toadem
- Basic Blade
- Bastion Reaction
- Beckoning Crit
- Beleaguered Boots
- Betsy's Hedge
... +167 (see sidebar for full list)