Choke Mod

Overview

When a bomb created or modified by 
Practical notes and interactions:
- Bombs are the sole source of this mod’s poison application; other damage types do not trigger the effect.
- The mod applies poison on each bomb impact, so multi-hit bombs or scenarios that cause multiple bomb damages can multiply the number of poison stacks applied.
- Because the poison stacks, placing or triggering multiple bombs against the same enemy greatly increases total damage-over-time output.
Choke Mod synergizes with offensive strategies that increase bomb quantity or cause bombs to strike multiple times (splitting bombs, ricochets, or repeated bounces).
- Avoid relying on single large hits from non-bomb sources to benefit from this mod; pair it with bomb-focused pegs and orbits.
Naming and localization: the mod’s in-game effect text appears in English as applying Spinfection for {[BOMB_POISON_AMT]} on bomb damage. Equivalent descriptions exist in Japanese, Korean, and Simplified Chinese game files, all indicating the same poison-application mechanic.
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