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Inconspicuous Ring

RarityRare
inconspicuous-ring
Rarity
Rare

Overview

Inconspicuous Ring is a relic that increases the damage contribution of pegs that collide with the bouncers (the bumpers) at the bottom of the Peglin board. It appears as a passive effect applied when the relic is equipped and modifies how orb collisions are tallied during shots that contact the lower bouncers, making those collisions add to total damage.

The effect specifically counts hits on the bottom bouncers toward damage—when an orb strikes a bumper at the bottom of the board, that hit is treated as a damaging contact and its damage is added to the shot total. This applies to any orb that physically collides with the bouncer; the description and game files use the same mechanic across multiple language builds.

Wall bounces do not benefit from this relic. Bounces off side walls or other wall collisions are not treated as bouncer hits and therefore do not receive the added damage contribution granted by Inconspicuous Ring. In practice this means players should aim to route orbs to strike the bottom bumpers directly rather than relying on indirect wall ricochets.

Practical notes for use:

  • Prioritize shots that travel downward to make contact with the lower bouncers; direct bumper hits are the source of the damage bonus.
  • The relic does not modify damage from wall bounces, so setups that redirect orbs via side walls will not gain the Inconspicuous Ring benefit unless the orb subsequently hits a bottom bouncer.
  • Combine with orb types and upgrades that already scale with collision counts to amplify overall damage when you can reliably contact the bottom bumpers.

Other entities of this type

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