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Fish Trap

Overview

The Fish Trap is a device that captures fish and prepares them for removal by duplicants. When a fish becomes trapped by the Fish Trap, the game automatically places the captured animal into a transportable bag so it can be hauled away without any further manual preparation.

This automatic bagging behavior applies to all fish captured by the Fish Trap. The bagging occurs immediately upon capture and converts the trapped fish into a transportable item state intended for relocation. Multiple language sources confirm this single, consistent effect: trapped fish are automatically bagged for transport.

Practical implications and interactions:

  • No manual bagging step is required after a fish is captured; the Fish Trap handles packaging automatically.
  • Trapped and bagged fish become items that can be assigned to fetch tasks and moved by duplicants to storage, cooking facilities, or processing stations as appropriate.
  • Because bagging is automatic, routing and storage planning can assume captured fish will be ready for transport without occupying the Fish Trap beyond the capture event.

Notes:

  • The Fish Trap’s automatic bagging behavior is the explicit and primary gameplay effect documented across localized sources. Other behaviors, such as spawn rates, required placement conditions, or interactions with specific fish species, are not described in the provided sources and therefore are not asserted here.

All language sources uniformly report the automatic bagging-for-transport behavior for fish captured by the Fish Trap.

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