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Mercury

mercury
State
Liquid
Molar mass
200.59
Specific heat
0.14
Thermal conductivity
8.3

Overview

Mercury is a liquid element with unusually favorable thermal properties. It has a very low specific heat capacity and a relatively high thermal conductivity for a liquid, which makes it effective at moving heat around while changing temperature slowly. Its liquid range is also very wide, from -38.8°C to 356.8°C, so it remains usable across a broad span of temperatures where many other liquids would freeze or boil.

In practice, Mercury is a strong heat-transfer medium and a useful material for building liquid-based systems in extreme environments. Its wide liquid range makes it especially attractive for constructing liquid locks, particularly high-temperature liquid locks, where stability across a large temperature window matters more than availability. When cooled below its freezing point, Mercury solidifies into a form that can be used for buildings operating in deep subzero conditions, below -40°C.

Mercury also has a default element mass of 600 kg, which is important when considering storage, piping, and temperature buffering. Because it combines decent thermal conductivity with a low heat capacity, it can move heat efficiently without absorbing as much of it as many other liquids. That makes it useful anywhere a player wants the liquid itself to stay relatively stable while still exchanging heat with surrounding systems.

A separate use is lighting: Mercury can be consumed by a building that provides strong illumination to the area directly beneath it, at comparatively low power consumption. This makes it a specialized light source for targeted coverage rather than general base lighting.

  • Mercury is one of the few liquids with a very wide temperature window, letting it function in both hot and cold systems.
  • Its low specific heat means it is not ideal when large heat storage is needed, but it is effective when fast heat transfer is the goal.
  • It is especially practical for liquid locks in high-temperature areas because it resists phase change across a broad range.
  • When frozen, it becomes a solid material suitable for deep-freeze building applications.
  • Before version 207167, a bug could cause the top of the world to unexpectedly turn into a massive pool of Mercury, generating liquid in many places and causing severe performance drops. This was the only time Mercury appeared outside Creative Mode before the game’s full release.

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