Graphite

Overview
Graphite is an in-game material used primarily as an input for advanced crafting and chemistry processes. It appears as a bulk solid that can be produced and consumed by machinery that manipulates high-end carbon allotropes. Graphite sits within processing chains that involve 
Graphite is produced by processing Fullerene in a Rock Crusher. The Rock Crusher breaks down Fullerene into a large fraction of Graphite plus a small fraction of 
- 100 kg Fullerene → 90 kg Graphite + 10 kg Sand
Graphite is also consumed by the Molecular Forge to synthesize Fullerene when combined with appropriate co-reactants. The Molecular Forge recipe converts Graphite together with 

- 90 kg Graphite + 5 kg Sulfur + 5 kg Aluminum → 100 kg Fullerene
Because Graphite and Fullerene can be interconverted (with Sand as a minor waste stream when crushing Fullerene), players can form production loops that reclaim most of the carbon mass while recovering small amounts of Sand. Practical implications and usage notes:
- Closed-loop production: Use the Molecular Forge to turn Graphite into Fullerene for high-end uses, then recover most Graphite by crushing Fullerene in a Rock Crusher. Expect a 10% mass loss to Sand each full conversion cycle.
- Material balancing: For every 100 kg Fullerene you intend to produce net, you must supply 90 kg Graphite plus 5 kg Sulfur and 5 kg Aluminum; if you recycle Fullerene back into Graphite, plan for accumulating Sand as the primary byproduct.
- Resource planning: Because the Rock Crusher yields 90% Graphite back from Fullerene, repeated conversions gradually shift mass into Sand; provide storage or reclamation options for Sand to avoid cluttering production areas.
- Workflow placement: Place Molecular Forge and Rock Crusher in close proximity with conveyor or automated storage routing to minimize transport delays and streamline the Fullerene–Graphite cycle.
Do not assume additional properties or alternate recipes beyond these documented conversions.