Liquid Sucrose

Overview
Liquid Sucrose is a liquid element encountered in Oxygen Not Included. It functions as one of the game’s fluids and interacts with liquid-handling buildings and automation like other liquids, but it has a few notable behavioral differences and historical bugs that affect how players manage it.
Historically, older game versions listed a vaporization point of 726.9 °C for Liquid Sucrose but did not implement a corresponding phase change; despite the listed vaporization temperature, the liquid would not convert to gas. This is a legacy bug recorded in patch notes and player reports; behavior in current builds should be checked in-game or in patch documentation for any changes.
Liquid Sucrose appears under alternate locale names: 
Practical usage and interactions:
- Be aware of legacy vaporization data; do not assume phase change at the historical 726.9 °C unless confirmed by current build behavior.
- When routing Liquid Sucrose through liquid-control devices, plan for its non-merging behavior on output tiles; use separate routing or storage to avoid unexpected flows.
- Use a NOT Gate in automation circuits to force a continuous open state for devices controlling Liquid Sucrose when a constant flow is desired.
- Treat Liquid Sucrose like other liquids for pumps, pipes, and storage, but test setups in a safe environment because of the aforementioned quirks.
Because the element has had engine-level inconsistencies in the past, always validate critical productions or thermal interactions involving Liquid Sucrose after updates.