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Human Arm (Military)

CategoryResources
human-arm-military
Category
Resources
Weight
4
Stack size
4
Official description

The arm of a soldier.

Overview

Human Arm (Military) is an in-game item whose description across all localized sources identifies it simply as the arm of a soldier. The entry exists in multiple language localizations and is consistently described as a single anatomical limb belonging to a combatant figure; the English localization reads "The arm of a soldier." This item is presented as a discrete object label in game data and localization tables rather than as a detailed equipment piece or complex object.

All provided localizations convey the same minimal concept: a soldier's arm. The available translations include German, Spanish, French, Japanese, Portuguese (Brazil), Russian, Simplified and Traditional Chinese, and English, each rendering the item as the arm belonging to a military person. No localization provides extended lore, statistics, crafting recipes, or explicit gameplay functions in the supplied texts.

Practical notes for editors and localizers:

  • The canonical English description is "The arm of a soldier." Use this phrasing in English UI or catalog entries unless more context is added by other game data.
  • Because supplied localizations are uniformly minimal, the item should be treated as a basic descriptive token in databases and localization files; do not infer functionality (e.g., crafting component, cosmetic, or loot) without corroborating game data.
  • When linking to related entities in multilingual contexts, preserve exact localized names from authoritative sources. Do not replace the concise descriptive form with invented lore or mechanics.
  • If additional metadata becomes available (type, rarity, drop sources, stack size, use effects), update the entry to include concrete values. Until such data is provided, only the literal descriptive identity—an arm belonging to a soldier—should be recorded.

This article reflects only the content present in the supplied localizations. Any assertions about gameplay use, acquisition methods, or mechanical properties are omitted because they are not present in the source descriptions.

Official description

The arm of a soldier.

References to this (22)

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