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Fertilizer Synthesizer

Overview

The Fertilizer Synthesizer is a production building that converts a contaminated raw medium into Fertilizer used to grow domestic plants and crops. It exists to turn otherwise problematic Polluted Dirt or Polluted Water into a useful agricultural input, enabling farming chains to recycle waste materials into nutrient for plant beds.

Source localizations disagree on the exact input term: English, Korean, Russian, Japanese, Italian, Portuguese (pt-BR), and Polish texts describe the building converting Polluted Dirt; Spanish and German localizations describe it converting Polluted Water; Chinese describes conversion from Polluted Water; French describes conversion from contaminated mud. Regardless of phrasing in each localization, all sources agree the output is Fertilizer intended for plant cultivation.

Place the Fertilizer Synthesizer where it can reliably receive the contaminated resource your save uses (Polluted Dirt or Polluted Water depending on the localization/text used by that save) and where produced Fertilizer can be delivered quickly to your farm plots. The building functions as a recycler for pollution into plant nutrients, so position it to minimize long conveyor runs or piping. Treat its output as a direct supply for domestic plant growth.

  • Use it to reduce the stock of contaminated materials while creating Fertilizer for crop production.
  • Connect throughput (conveyors or liquid piping) to nearby farms to lower transport time and labor.
  • Because localization texts differ on whether it consumes Polluted Dirt or Polluted Water, verify in-game which input the building accepts before designing supply infrastructure.
  • Expect the Fertilizer Synthesizer to integrate into broader waste-management and agricultural chains: feed it excess contaminated material from sewage or excavation, and route its Fertilizer to planters and hydroponic setups.
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