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Sleet Wheat

sleet-wheat
Biome
Frozen
Growth cycles
18/72 Cycles
Temperature range
-18.15 °C / -0.67 °F
Pressure range
0.15 kg ↔ 10 kg
Atmosphere
Oxygen Polluted Oxygen Carbon Dioxide
Fertilizer
Dirt 5 kg/cycle

Overview

Sleet Wheat is a cold-biome crop that yields Sleet Wheat Grain as its harvestable product and seed. It appears both wild and domesticated; wild plants take much longer to mature than planted ones but can be collected early in a run to supply cold-proof food processing. Sleet Wheat occupies a niche as a reliable source of high-calorie processed foods that require subzero growing conditions and resist typical spoilage and food poisoning when kept in appropriate atmospheres.

A domesticated Sleet Wheat plant requires 5 kg/cycle Dirt and 20 kg/cycle Water, and takes 18 cycles to grow. Wild Sleet Wheat takes 72 cycles to reach maturity. The plant must be grown within a temperature band of -55 °C to 5 °C, and tolerates an air pressure between 150 g and 10 kg. It will grow in Oxygen, Polluted Oxygen, or Carbon Dioxide atmospheres. A mature plant produces 18 Sleet Wheat Grains per harvest. The crop provides a decor bonus of +15 within a 2-tile radius.

Sleet Wheat Grain cannot be eaten raw; it is processed into multiple food items:

  • Frost Bun: 1200 kcal, requires 3 Sleet Wheat Grains. One plant (harvested every 18 cycles) yields the equivalent of 400 kcal/cycle/plant when converted to Frost Buns.
  • Soufflé Pancakes: 3600 kcal, require 2 Sleet Wheat Grains plus a Raw Egg (valued as an Omelette for caloric accounting); net production also results in 400 kcal/cycle/plant from the grain component.
  • Berry Sludge: 4000 kcal when combined with Bristle Berry; due to the berry requirement the net caloric gain from Sleet Wheat is 480 kcal/cycle/plant under the common production ratios used for rocket food (requires Bristle Blossom plant support).
  • Pepper Bread: 4000 kcal, requires 10 Sleet Wheat Grains; grain contribution equates to 400 kcal/cycle/plant.
  • Frost Burger: when using Frost Buns as a component, the effective grain contribution yields 2000 kcal/cycle/plant, reducing the number of plants needed per duplicant.

Sleet Wheat farming specifics and practical notes:

  • Wild Sleet Wheat is valuable early because processed foods like Berry Sludge do not spoil in spaceflight and because farming cold crops can be difficult initially.
  • Sleet Wheat Grain will spoil if exposed to Oxygen or Polluted Oxygen on the ground. Although the plant grows in those atmospheres, harvested grains begin to spoil when dropped into Oxygen or Polluted Oxygen, so storing or harvesting into Carbon Dioxide is recommended for early-game preservation.
  • For planting, use Planter Boxes, Farm Tiles, or Hydroponic Farms. Hydroponics lowers maintenance but requires careful temperature control of irrigation water to avoid freezing and pipe damage; Planter Boxes or Farm Tiles are safer for beginners.
  • Each trio of Sleet Wheat tiles consumes roughly 100 g/s water; using Liquid Valves set just below consumption rate helps minimize idle water in pipes. Irrigation setups must maintain even distribution and sufficient flow to avoid growth penalties.
  • Keep farms within insulated or frozen environments (Insulated Tiles or Frozen Biome) and consider active cooling such as Wheezeworts to maintain the required temperature range. Dirt temperatures affect growth; store used Dirt submerged in cold Polluted Water or comparable cold storage to avoid warming plants.
  • Using a Fertilizer Synthesizer feeding a Farm Station improves Dirt efficiency but requires Phosphorite as input.
  • Sleet Wheat farms are inherently resistant to food poisoning and spoilage due to the required cold temperatures; this makes Sleet Wheat a dependable base for long-term food strategies and rocket provisioning.

Mutations and variant traits affect yield, lifecycle, light requirements, and irrigation; domesticated plants have the standard 18-cycle growth used in calorie-per-cycle calculations, while certain mutated or wild variants change harvest amounts, growth time, or environmental needs.

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