Biological Cargo Bay
Overview
The Biological Cargo Bay is a building that enables Duplicants to retrieve biological material from space. It is specifically used to bring back alien plants and wild creatures discovered off-world; through this bay, Duplicants can collect extraterrestrial flora and fauna and return those organisms to the colony.
As a specialized cargo bay for organic finds, the Biological Cargo Bay is the colony’s interface for recovering lifeforms encountered in space missions or on foreign bodies. Its purpose is limited to biological items rather than general-purpose freight: the bay is the mechanism by which alien plants and animal life are delivered into the colony environment by Duplicants. The operation relies on Duplicants performing the retrieval tasks assigned to the bay; without Duplicant action, the bay does not itself produce or import lifeforms.
Practical notes and interactions:
- The Biological Cargo Bay’s function is to handle alien plants and wildlife; it is the designated return point for biological cargo brought from space.
- Duplicants are required to perform the retrieval work associated with the bay. The building provides the capability; Duplicants execute the actual collection and transfer.
- The building’s role is distinct from non-biological cargo bays: its scope is limited to organic life (plants and animals) rather than inert goods.
- Use the Biological Cargo Bay when you need to incorporate extraterrestrial species into the base rather than importing equipment or raw materials.
The Biological Cargo Bay is the in-game tool for integrating off-world biological discoveries into the colony. Its presence allows a colony to expand its biological inventory by adding alien plant species and fauna recovered from space, enabling whatever gameplay or research pathways depend on acquiring those lifeforms.
References to this (3)
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- Anti Entropy Thermo-Nullifier
- Apothecary
- Arcade Cabinet
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- Artifact Transport Module
- Atmo Sensor
- Atmo Suit Checkpoint
- Atmo Suit Dock
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