Larva

Overview



Individuals move slowly through tunnel systems and display a simple, direct behavioral pattern in the presence of Facility personnel. They wander the passageways at low speed but become immediately aggressive toward scientists on sight, moving to attack without prolonged warning. Their size is small compared to many Facility fauna, which affects both how they are engaged and the damage distribution from weapons.
Combat encounters with 




- Typical locations: defunct mining region of the GATE Cascade Research Facility, especially tunnels around IS-1076.
- Behavior: slow wandering; immediate aggression toward scientists.
- Communication: primarily olfactory/scent-based; participates in hive structural formation.
- Combat: fragile — usually killed with one well-placed hit; face hits deal extra damage; small size makes them harder to hit.
- Recommended tools: melee or ranged strikes aimed at the head; thermal/incendiary weapons (e.g., Thermal Mallet) increase kill speed.
- Drops: Raw
Larva Meat (
50%), Larva Figurine (2%).
- Research status: under-researched; intelligence and full lifecycle require further study.
Other entities of this type
- Adiabatic Queenfish
- Alpha Peccary
- Amaranthic IS-0098
- Antefish
- Archivist
- Armored Exor
- Assassin
- Auric Gutfish Eel
- Behemoth
- Big Hive Larva
- Big Larva
- Bigfoot
- Bigogi
- Bogman
- Bombogi
- Breacher
- Captain
- Carbuncle
- Caustic Radfish
- Chieftain
- Chordfish
- Close-Quarters Combatant
- Composer
- Containment Bot
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