Snow

Overview
Snow is an in-game element that appears as a cold, granular form of water and is obtainable in specific space and planetary contexts. It is available as a renewable resource on certain Space POIs and can be produced locally with the Ice Maker when the relevant recipe is enabled. Snow also appears as part of some world-generation events, such as forming on the surface of certain small bodies during landing sequences when the option is enabled.
Snow can be harvested directly from Spaced Out! rocket missions that visit Frozen Ore Asteroid Fields on the starmap. The renewable yield from those POIs ranges from 116.6 to 349.9 kg per cycle, making them a reliable source of bulk Snow for mid- and late-game operations. When the Ice Maker’s Snow recipe is unlocked, the machine will manufacture Snow by chilling stored water: it first cools the 60 kg of internal water storage to -0.6°C at approximately 0.32°C/s, then cools the produced ice or Snow further to -20°C at roughly 0.64°C/s. During operation the Ice Maker consumes 240 W of power. The device’s heat transfer efficiency for this process is recorded as 333.3 (units). Note that ice inside the Ice Maker undergoes the phase change to solid at -0.6°C rather than at the usual phase-transition temperature used elsewhere.
Snow’s primary roles are as a cold material and an alternative form of water that can be transported and used in low-temperature systems. Because harvesting from Frozen Ore Asteroid Fields is renewable, Snow is useful for sustained cold-production pipelines or for creating stored cold mass for thermal management on rockets, bases, or specialized builds.
Practical notes and tips:
- Frozen Ore Asteroid Fields on the starmap are the primary renewable source; plan rocket missions to those POIs if you need bulk Snow regularly. The yield per cycle is 116.6–349.9 kg.
- Use the Ice Maker Snow recipe to produce Snow locally when access to raw Snow is limited. Expect the machine to draw 240 W while chilling water to Snow and to hit an internal phase-change at -0.6°C.
- Because Snow is produced and stored at very low temperatures, handle it in insulated containers and plan logistics to avoid unwanted melting or heat gain when transporting it into warmer areas.
- Enabling Snow generation on certain world bodies will cause Snow to form during landing sequences on those bodies; use this option if you want local sources without orbital missions.