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Pikeapple Bush

pikeapple-bush
Growth cycles
3/12 Cycles
Temperature range
-18.15 °C / -0.67 °F
Pressure range
0.15 kg ↔ 10 kg
Atmosphere
Oxygen Polluted Oxygen Carbon Dioxide
Fertilizer
Phosphorite 5 kg/cycle

Overview

Pikeapple Bush is a food plant that can, by itself, support a colony’s calorie needs if enough of it is planted and harvested consistently. The available analysis treats it as a sole food source and compares how many bushes are needed per duplicant under different difficulty settings and consumption methods.

On Normal Difficulty, a duplicant consumes 1,000 kcal per cycle. Under that assumption:

  • If Pikeapple is eaten directly, each duplicant needs 3.76 Pikeapple Bushes, producing 1,000.16 kcal/cycle.
  • If Pikeapple is processed before being eaten, each duplicant needs 2.5 Pikeapple Bushes, producing 1,000 kcal/cycle.
  • With the DLC, if Pikeapple is processed before being eaten, each duplicant needs only 1.835 Pikeapple Bushes, producing 1,000.51 kcal/cycle.

On the highest difficulty, duplicants consume 2,000 kcal per cycle, so the required planting scales up accordingly:

  • Direct consumption requires 7.52 Pikeapple Bushes per duplicant.
  • Processed consumption requires 5 Pikeapple Bushes per duplicant.
  • With the DLC, processed consumption requires 3.67 Pikeapple Bushes per duplicant.

These figures make Pikeapple Bush a practical long-term food option when a colony can dedicate enough farm tiles to it. The numbers also show a clear efficiency gain from processing the crop before eating it, especially when the DLC bonus is available.

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