Lightning Grease

Overview


Lightning Slime attachments behave as small electrical charges attached to a peg. Each stack is created in groups as defined by the effect parameters: when the player loses the configured HP threshold, the game adds the configured count of Lightning Slimes to the board on that peg. These slimes visibly cover pegs with a lightning motif and have dedicated sprites for normal pegs, rectangular pegs, Critical pegs, and Refresh pegs.
Functionally, pegs covered by 

Practical notes and interactions:
Lightning Grease activates on player HP loss in fixed increments (every X HP lost grants Y Lightning Slimes to the relevant peg).
- The Durable property makes affected pegs harder to remove immediately, so plan shots that either exploit the zapping or bypass the durability through stronger hits or critical conversions.
- The zap effect triggers on Hit; positioning shots to strike a Lightning-covered peg near dense peg clusters maximizes collateral electrical damage.
- Visual variants exist for different peg types; Critical and Refresh pegs display distinct Lightning sprites when coated, which can help identify opportunities for high-value chain reactions.
- Because the effect spawns additional peg attachments rather than removing pegs, it can both aid clearing by chaining damage and hinder progress by increasing peg resilience—use it in combinations that convert or amplify hits (e.g., critical conversions) to turn the durability into an advantage.
Other entities of this type
- A Bad Slime
- A Good Slime
- Added Advantarge
- Adventurine
- Alchemist's Cookbook
- Alien's Rock
- Aliensrock
- Ambidextionary
- Ambiguous Amulet
- An Apple A Day
- Ancient Fleece
- Ancient Meteorite
- Au Auger
- Axe Me Anything
- Bad Cheese
- Bag of Orange Pegs
- Balladroit
- Ballpeen Hammer
- Basalt Toadem
- Basic Blade
- Bastion Reaction
- Beckoning Crit
- Beleaguered Boots
- Betsy's Hedge
... +167 (see sidebar for full list)