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Brick Slimebox

brick-slimebox
Kind
Enemy
Area
Castle
Health
311
Cruciball HP
359
Melee damage
6
Ranged damage
6

Overview

Brick Slimebox is a castle-area enemy that appears in rooms associated with crystal storage. It resembles the bricks the castle is built from and visually matches the castle's brick-pattern pegboard, which reinforces its thematic appearance. These slimes are treated as distinct from forest slimes despite their similar look and are one of the few slimes encountered outside the forest environment.

Brick Slimeboxes attack by leaping and pouncing onto a target's head, using their immense weight to deal damage. They advance toward the player as part of their attack behavior, so effects that both stop movement and interrupt attacks are especially effective. The Tangled (or Thorn) status effect completely prevents a Brick Slimebox from advancing and also stops it from performing its leap attack. In combat they use the same sprite for both the incoming (upcoming) icon and the battle icon, a trait shared only with the Large Slime and the Weak Knight.

A small scripted event can also spawn a pack of brick slimes in a hallway encounter. In that event the player is given the choice to trick the bricks; tricking them causes the pack to smash themselves into a tight spot and destroy one another, rewarding the player with Stone×3 and starting a special enemy encounter sequence.

Practical notes and strategy:

  • Brick Slimeboxes deal damage via a weighty pounce; predict and block their advance lanes or use crowd-control to stop them before they reach the pegs where they can hit the player.
  • Applying Tangled (or equivalent bind effects) both halts their movement and disables their attack, making Tangled among the most reliable counters.
  • Ranged or peel-back damage can be used to kill them before they close the gap, but Tangled eliminates the need to kite them.
  • They are one of the few non-forest slimes and frequently appear in castle crystal storage rooms, so expect them when exploring castle-themed pegboards.
  • Historically their stats were adjusted during Early Access: health was increased to 311 and damage reduced to 6; they were introduced in the Beta.

Other entities of this type

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