Blue Slimedrop

Overview

Blue Slimedrops have a larger health pool than Greens, which makes them more durable blockers in crowded waves. Early releases adjusted their baseline stats: in Early Access their health was reduced to 80 and their damage was reduced to 3. They were present in the demo build and later received an Encirclepedia entry in a subsequent update.
- Clear Blue Slimedrops early when possible, because their higher HP lets them act as effective blockers that delay your shots and protect stronger enemies behind them.
- Their increased survivability can be problematic on low-damage runs (early orbs and few relics). Prioritize precise aiming and try to trigger critical hits to overcome their durability.
- Positioning and bounce planning matter: use orb trajectories that will hit Blues multiple times or chain through them to maximize damage output.
- Treat them as a tactical intermediate threat—neither as fragile as Reds nor as simple as Greens—and adjust target priority accordingly when facing mixed slime groups.
Other entities of this type
- Avogadro
- Ballista Militia
- Batteye
- Batty
- Betsy the Leshy
- Black Hole Slimedrop
- Brick Slimebox
- Bushy (Minion)
- Castle Janitor (Minion)
- Castle Lightning Rod
- Chanballier
- Crevice Webber
- Crystal Mirror
- Crystal Slimedrop
- Crystal Slimeglob
- Demon Hand
- Demon Wall
- Domesticated Battrap
- Elite Slimeglob
- Enchanted Mirror
- Euphorbia (Minion)
- Flying Sapper (Minion)
- Fright Knight
- Giant Radiaworm
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