Invisible Minion

Overview

Invisible Minions are best handled with area-effect or untargeted damage. Bombs and orb-type effects that affect the board without requiring a target reliably hit these creatures. Targeted strikes and single-target abilities do not land on Invisible Minions, so teams built around precise single-enemy elimination are ineffective against them. Some versions of fights featuring Invisible Minions include multiple long-ranged variants that attack from distance.
There is in-game lore suggesting a mysterious relationship between these creatures and missing miners: miners’ families tell stories that disappeared workers are rescued by Invisible Minions and continue to live safely in the tunnels, unable to return home. The truth of these tales is left ambiguous in the files.
Practical notes for encounters:
- Bring bombs and wide-area orb effects when delving into mine fights that can spawn Invisible Minions. These are the primary reliable ways to damage them.
- Expect the fight to impose Blind/Darkness 99 on the player for visualization; this is an intentional effect to simulate invisibility.
- Variants introduced in updates increased speed and added long-ranged enemy types, so prioritize fast, board-wide damage if you see faster or distant attacks.
- Bomb pegs on the
Invisible Minion boards were corrected in past updates to avoid rendering upside down; this does not affect gameplay but may be visible in older versions.
Other entities of this type
- Avogadro
- Ballista Militia
- Batteye
- Batty
- Betsy the Leshy
- Black Hole Slimedrop
- Blue Slimedrop
- Brick Slimebox
- Bushy (Minion)
- Castle Janitor (Minion)
- Castle Lightning Rod
- Chanballier
- Crevice Webber
- Crystal Mirror
- Crystal Slimedrop
- Crystal Slimeglob
- Demon Hand
- Demon Wall
- Domesticated Battrap
- Elite Slimeglob
- Enchanted Mirror
- Euphorbia (Minion)
- Flying Sapper (Minion)
- Fright Knight
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