Skip to main content

In-flight Knight

in-flight-knight
Kind
Enemy
Area
Castle
Health
200
Cruciball HP
250
Melee damage
0
Ranged damage
6

Overview

In-flight Knight is an archer-class enemy that appears in combat encounters. It readies and fires threatening arrows rapidly, dealing recurring ranged damage each turn if left unchecked. In-flight Knights are essentially Knight units that have trained themselves in archery and operate at range rather than in melee.

Lore describes In-flight Knights as Knights who dedicate themselves to the craft of sharpshooting; they sometimes brave dangerous forests alone to gather the wood and materials required to become archers. This background explains why they appear as lone ranged threats rather than standard foot soldiers.

Tactically, In-flight Knights should be prioritized and eliminated quickly to prevent ongoing chip damage:

  • Target them early in a round to stop their fast arrow volleys and reduce sustained damage to the party.
  • Ranged-focused or high single-target damage abilities are effective for removing them before they can act repeatedly.
  • Controlling effects that delay or interrupt their firing also mitigate their threat, though direct elimination is generally the most reliable method.
  • Their presence rewards clearing priority: letting them persist causes steady attrition that compounds over multiple turns.

Version notes: the unit’s art was updated and its damage was reduced in an early access patch; the enemy was added to the Encirclepedia in v0.9.58.

Other entities of this type

Related pages

Last updated: