Ashlands Dvergr

Overview
Ashlands Dvergr are Dvergr encountered in the 
Their ranged attack is a crossbow shot that deals 210 Pierce damage. Before firing, the Dvergr lifts one leg to brace and load the weapon, then shoots. This attack has a reach of 1 to 15 meters and can be used every 6 seconds when a target is in range. Because of its high damage, it is the main threat in most encounters and should be avoided whenever possible.
If the player gets too close, the Ashlands Dvergr uses the side of the crossbow as an improvised weapon. This melee attack deals 70 Blunt damage, hits in a 2.5 meter range, and covers a 90 degree arc. It can be used every 4 seconds when the target is within 0.5 to 2.5 meters. While much weaker than the ranged shot, it can still punish players who rush in without blocking or dodging.
- Keep moving to reduce the chance of being hit by the crossbow shot, especially at medium range.
- Closing the gap can force the Dvergr into melee, but doing so exposes the player to blunt damage and is only safe if the attack is well timed.
- Fighting them from cover or using terrain to break line of sight is useful because their primary attack is a direct shot.
- In close combat, watch for the crossbow swing’s short arc and fast reuse time, since it can follow up quickly if the player remains in range.
These enemies are visually associated with the Dvergr found in the Ashlands, and their behavior reflects a combatant built around disciplined ranged pressure rather than sustained melee fighting.