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Nectar Biome

nectar-biome
Temperature tier
Frozen

Overview

The Nectar Biome is a cold, resource-rich cavern type similar in layout and temperature to the Ice Cave Biome. Much of its volume is composed of materials that liquefy at low temperatures, and it is the only biome in the game that contains solid mercury, a refined metal with an extremely low melting point. The biome hosts unique flora and fauna centered on Nectar and provides access to materials otherwise difficult to obtain without visiting hot biomes.

Bonbon Trees grow in the Nectar Biome and are a primary local producer of Nectar. Nectar harvested from these trees can be consumed directly by certain creatures that live in the biome; the Spigot Seal is one such species and will eat Nectar from trees. Bonbon Trees also provide raw material that can be processed by a Polymer Press into usable polymer products, enabling players to obtain some polymer without having to travel into a hot Oily Biome.

Solid mercury found in the Nectar Biome has a practical construction use: it can be used to build Rocket Modules and the Rocket Platform. These rocket buildings do not exchange heat with their environment, so using a low-melting-point refined metal like solid mercury does not create the same thermal issues that it would in other structures.

Practical considerations and strategies for interacting with the Nectar Biome:

  • Expect low temperatures and liquefiable materials; plan heat management and insulation accordingly when mining or tunneling into the biome.
  • Locate Bonbon Trees to secure a steady supply of Nectar. Nectar supports certain domesticated or wild creatures and can be an ingredient for biome-specific processing.
  • Use a Polymer Press on the Bonbon Tree byproducts available in the biome to produce polymers without visiting Oily Biomes, saving time and reducing heat exposure.
  • Capture or tame Spigot Seals if desired; they will consume Nectar from trees and convert it into biomass or other resources useful to your colony.
  • Mine solid mercury carefully and use it primarily for rocket construction, where its low melting point is not a disadvantage because rocket modules and platforms do not exchange heat with their surroundings.
  • Treat the biome as a specialized resource area: take only what you need, bring suitable mining and creature-control tools, and avoid introducing heat-sensitive infrastructure directly into the cold, liquefiable environment.

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