Skip to main content

Stumpy Stump

stumpy-stump
Kind
Enemy
Area
Forest
Health
200
Cruciball HP
220
Melee damage
2
Ranged damage
0

Overview

Stumpy Stump is a walking wall enemy found in forest encounters. It fully blocks incoming attacks that would otherwise affect other forest creatures and, when defeated, leaves behind an immobile stump corpse that continues to block orbs and projectiles. Stumpy Stump is classified as a Plant and functions as a persistent obstacle in a room rather than a direct damage-dealer.

These stumps spread plants and wildlife as they trudge through the forest, making them an integral part of the forest ecosystem. Their behavior emphasizes area control: they protect allies by physically intercepting orbs and non-targeted effects, and their corpse preserves that blocking ability even after the creature is killed.

  • The corpse left by a fallen Stumpy Stump cannot move or attack and does not inherit any status effects from the living Stump.
  • The corpse has 200 HP (value persists even on higher Cruciball levels) and does not need to be destroyed to finish an encounter.
  • The corpse blocks non-targeting orbs and piercing orbs, shielding any enemies positioned behind it from those shots.
  • Because the corpse remains on the board, killing a Stumpy Stump does not necessarily remove its tactical impact; players must plan around the persistent blocker or deliberately destroy the stump corpse if they need line-of-fire cleared.
  • Stumpy Stump’s primary role is defensive: it acts as a moving shield while alive and as a stationary barrier when dead, enabling other forest enemies to act with greater safety.

Other entities of this type

Last updated: