Duplication Station

Overview

The game files define the effect as: every [MULTIBALL_X_SHOTS] shots, start with +1 Multiball (日本語表記: 「[MULTIBALL_X_SHOTS]発射毎に『マルチボール:1』を当該オーブに付与する。」 / 한국어 표기: 샷을 [MULTIBALL_X_SHOTS]번 할 때마다 +1 멀티볼로 시작합니다. / 简体中文: 每第 [MULTIBALL_X_SHOTS] 次发射时,获得 1 层分裂效果). Since v0.9.22 the relic has been available; in v0.9.25 its interactions were expanded to work with the 




Practical notes and strategy:
- The relic’s counter carries across combats; managing your shot timing before boss fights or high-value boards lets you maximize when the Multiball procs.
- Because the relic does not activate during navigation, only in combat shots count toward its threshold.
- Combining
Duplication Station with
Matryoshka Shell or other Multiball sources can produce very large burst clears; Multiball levels stack multiplicatively in practical terms (Multiball 2 behaves like four projectiles from an initial two).
- A healthy amount of Refresh (orb bounces) helps make the produced extra orbs more effective for board clearing, especially before piercing becomes dominant.
- The relic synergizes strongly with on-hit peg effects and summons; since v0.9.25 it also grants the
Summoning Circle’s first summoned orb the extra Multiball.
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