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Protectorb

RarityCommon
protectorb
Rarity
Common

Overview

Protectorb is a special orb in Peglin that produces Ballwark instead of dealing direct damage. When the orb is struck, it does not damage enemies itself; rather, it grants Ballwark stacks to the player depending on the orb’s current level and triggers any effects tied to hitting pegs (for example, it can activate bombs on pegs, and those bombs will deal damage). Protectorb cannot clear rooms by itself because it never deals damage directly.

Protectorb’s Ballwark generation frequency and magnitude have changed across versions: the orb was introduced in v0.9.01, its Ballwark grant was increased but made less frequent in v0.9.15, then later nerfed to grant Ballwark less frequently in v0.9.32, and in v0.9.52 it was changed to increase the Ballwark granted based on the orb’s current level. Because Ballwark is the orb’s core output, Protectorb pairs strongly with relics and items that benefit from hitting multiple pegs or from Ballwark itself.

Practical usage and interactions:

  • Protectorb grants Ballwark when it is hit; the amount scales with the orb’s level following the v0.9.52 change. Use multiple Protectorbs or level upgrades to increase Ballwark output.
  • Protectorb does not damage enemies directly; rely on triggered peg effects (bombs, other activated peg mechanics) or other damaging orbs to finish encounters.
  • Bomb pegs and similar devices that activate when struck will still trigger when Protectorb hits them, and those triggered effects will deal their normal damage even though Protectorb is non-damaging.
  • Relics that increase the number of pegs hit or otherwise amplify peg interactions are strong with Protectorb. Gift That Keeps Giving and Matryoshka Shell are particularly effective because they increase the number of pegs struck, thereby generating more Ballwark.
  • Protectorb synergizes with Balladin builds that convert Ballwark into Muscircle. With Training Tabard (also called Balladroit in some sources) that grants 1 Muscircle per 10 Ballwark, Protectorb becomes a reliable Muscircle source when played as Balladin.
  • Activated pegs from consumables such as Defresh Potion do not grant Ballwark when hit by Protectorb; only naturally struck pegs count for Ballwark generation.
  • Because Protectorb’s output is non-damaging, pair it with other offensive tools (damage orbs, damaging relics, or peg bombs) to ensure consistent clears while using Protectorb for defense and build synergies.

Use Protectorb when building around Ballwark/Muscircle conversion or when your deck benefits from lots of peg hits and triggered peg mechanics rather than direct orb damage.

Other entities of this type

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