Round a Bout

Overview
Round a Bout is an Orb that behaves similarly to a 
Round a Bout's backward-firing trajectory creates specific tactical opportunities that distinguish it from other simple damage orbs. It is functionally comparable to a Pebball in raw power in most encounters, but its reverse shot is useful in situations where enemies or defenses are arranged so that a forward shot would be suboptimal. Practical uses include targeting ranged attackers positioned behind melee lines and bypassing shields or frontal defenses (for example, a Knight's shield) that would otherwise block a forward projectile. The orb therefore excels in levels or boards where enemies cluster with protected front-line units or when pegs force unconventional ricochet paths.
- Use Round a Bout to eliminate or weaken backline threats (archers, casters, or orb-driven minions) without relying on multi-hit or piercing orbs.
- Combine its backwards angle with board layout knowledge to create predictable bounces that reach tucked-away targets.
- At higher levels, the added pierce and the application of an Exploitaball make it more effective against grouped enemies and opens synergy with builds that capitalize on Exploitaball triggers.
- Because its base damage mirrors Pebball, prioritize Round a Bout when positional advantage matters rather than raw damage scaling.
The orb’s name is a pun on the word “roundabout,” reflecting its distinctive reverse trajectory. Although removed from the random orb pool in v0.9.22, its mechanics and level upgrades are documented in the game’s version history.