Skeleton

Overview
Skeletons are aggressive undead creatures made from human remains that have risen from the dead. They are a common early-game enemy and are relatively fragile, so they are usually not a serious threat on their own. In combat, they can appear with different equipment setups: about 20% use a bow, 40% use a sword, 20% use a wood shield, and 20% use a bronze shield.
Their sword attack is a horizontal slash with a 90-degree arc that reaches 1.8 meters and deals 25 Slash damage. It has a 3-second cooldown and can be used when the target is within 1.6 meters. Their bow attack fires an arrow that deals 20 Pierce damage; the shot travels at 30 meters per second for up to 4 seconds, spreads between 2 and 20 degrees, has a 4-second cooldown, and can be used from up to 20 meters away.
Skeletons are easy to handle with a mace or a bow using 

- Skeletons are undead humanoid remains, so they fit naturally with burial chambers, crypts, ruins, and other death-themed areas.
- Their low health makes fast, high-damage melee weapons especially effective.
- Ranged skeletons are more dangerous at a distance, but they are still straightforward to interrupt or kill before they close in.
- Because they keep moving underwater, they can remain a threat in shallow water and coastal areas.