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Skeleton

skeleton
Faction
Undead
Biome
Black Forest
Biomes
[ "Black Forest", "Swamp", "Mountain" ]
Health
40
Damage
* Sword: 25 Slash * Bow: 20 Pierce
Stagger
50
Weak to
BluntFire
Resistant to
PierceFrost
Immune to
Poison
Trophy
Skeleton trophy

Overview

Skeletons are aggressive undead creatures made from human remains that have risen from the dead. They are a common early-game enemy and are relatively fragile, so they are usually not a serious threat on their own. In combat, they can appear with different equipment setups: about 20% use a bow, 40% use a sword, 20% use a wood shield, and 20% use a bronze shield.

Their sword attack is a horizontal slash with a 90-degree arc that reaches 1.8 meters and deals 25 Slash damage. It has a 3-second cooldown and can be used when the target is within 1.6 meters. Their bow attack fires an arrow that deals 20 Pierce damage; the shot travels at 30 meters per second for up to 4 seconds, spreads between 2 and 20 degrees, has a 4-second cooldown, and can be used from up to 20 meters away.

Skeletons are easy to handle with a mace or a bow using Fire Arrow. A Torch is also very effective against them. They cannot swim or drown; instead, they continue walking along the seafloor. Skeletons spawned during the “She’s hot on the tail” event are always 1-star skeletons.

  • Skeletons are undead humanoid remains, so they fit naturally with burial chambers, crypts, ruins, and other death-themed areas.
  • Their low health makes fast, high-damage melee weapons especially effective.
  • Ranged skeletons are more dangerous at a distance, but they are still straightforward to interrupt or kill before they close in.
  • Because they keep moving underwater, they can remain a threat in shallow water and coastal areas.

Other entities of this type

Related pages

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