Pest
A hungry, spiky ball from Anteverse 2.
Overview

Plagues move by slowly hopping around a designated area, and some remain stationary until disturbed. Their attack is a leap strike with an effective range of about 3–4 storage-crate distances. The attack deals damage and can inflict bleeding. Individually they are not very dangerous, but groups of three or more can overwhelm unprepared players. In Apocalyptic mode, their leap attack becomes almost instantaneous after the windup, making dodging much more precise and considerably increasing their threat.
A few reliable ways to deal with them are:
- Dodge by sidestepping just before the creature reels itself in.
- Crouch at the start of the attack animation for a precise avoid.
- Melee is most effective after a successful dodge or crouch; blunt weapons do more damage.
- Ranged weapons kill them very quickly because they have low health.
- A successful stun allows for a stomp kill.
- Shields can block their attacks.
- An unarmed shove while the Plague launches itself can knock it backward without taking damage.
Plagues can be harvested for Raw Pest and Raw Pest Rump, both listed with a 75% chance. They can also be trapped and tamed using a 


Official description
A hungry, spiky ball from Anteverse 2.
Other entities of this type
- Adiabatic Queenfish
- Alpha Peccary
- Amaranthic IS-0098
- Antefish
- Archivist
- Armored Exor
- Assassin
- Auric Gutfish Eel
- Behemoth
- Big Hive Larva
- Big Larva
- Bigfoot
- Bigogi
- Bogman
- Bombogi
- Breacher
- Captain
- Carbuncle
- Caustic Radfish
- Chieftain
- Chordfish
- Close-Quarters Combatant
- Composer
- Containment Bot
... +91 (see sidebar for full list)