Village Den da'ko Yeer

Grouped around an object of unknown provenance, the Exor settlement displays clear signs of design and craftsmanship, indicating more clearly than ever that - at least some of - IS-0178 and its many variants possess intelligence.
The artifact at its core remains an obdurate mystery, although several TransRecon members have noted that it appears to be venerated by the Exor that surround it.
Overview
Village Den da'ko Yeer is a towering rocky island in Anteverse 2 surrounded by a sea of Antejuice. The location is an Exor settlement formed around an object of unknown provenance; the settlement displays clear signs of deliberate design and craftsmanship, making it evident that at least some IS-0178 and their variants possess intelligence. The artifact at the island's core remains unexplained, and TransRecon observers have noted that the surrounding Exor appear to venerate it.
The area is arranged as a series of concentric paths encircling a central pillar island that holds an odd structure. A single bridge connects the ring of paths to that central island; ropes and hanging packages run along the cliff walls and give the site a constructed, communal feel. The central structure has a green glowing opening on each of its four sides that yields collectible items; retrieving any of these opens the exit portal located on the opposite side of the bridge. One of the four openings is difficult to reach without a jetpack. A small GATE outpost sits near the water roughly opposite the initial waterfall landing.
Players typically enter by spawning into the Antejuice pool at the waterfall: a small left-hand station contains holograms and minor loot, and jumping off the waterfall into the Antejuice prevents fall damage. A cave immediately behind the waterfall contains the area's initial exit portal. Paths and outlying areas contain medium-sized cubic deposits of a purple ore and several packageable items hanging from the walls; Scuttlebug burrows and a few well-hidden resource nodes are also present.
Combat in Village Den da'ko Yeer frequently involves groups of enemies. The site hosts multiple Anteverse 2 foes including Pest, Sow Peccary, 



Practical notes and tips:
- Spawn at the waterfall, investigate the left-hand station for early loot and holograms, then jump into the Antejuice and swim to shore to avoid fall damage.
- Use the cave behind the waterfall for an initial portal or quick access to the inner paths.
- Proceed around the concentric ring cautiously; many encounters will pull additional enemies from nearby paths.
- Collectibles on the central island are behind four green openings; obtaining any one unlocks the exit portal. One opening may require a jetpack to reach.
- Search cliffs and outlying ledges for hanging packageable items, Scuttlebug burrows, and hidden resource nodes.
- Visit Kin Haak Jaal da after clearing the area and leaving once to obtain Exor Armor Set recipes.
- Village Den da'ko Yeer is notable as the first portal world with an unlimited source of Antejuice and the second portal world overall to feature Antejuice after Mycofields.
Official description
Grouped around an object of unknown provenance, the Exor settlement displays clear signs of design and craftsmanship, indicating more clearly than ever that - at least some of - IS-0178 and its many variants possess intelligence.
The artifact at its core remains an obdurate mystery, although several TransRecon members have noted that it appears to be venerated by the Exor that surround it.
Other entities of this type
- Albatross
- Anteverse
- Canaan
- Cascade Laboratories
- Dunkeltaler Forest
- Far Garden
- Flathill
- Fragments
- Furniture Store
- GATE Arch Defense Facility
- Hydroplant
- Induction Wing
- Manufacturing West
- North Pole
- Office Sector
- Praetorium
- Reactors
- Residence Sector
- Rise
- Royal Range
- Security Sector
- Shadowgate
- Some Distant Shore
- Temple of Stone
... +9 (see sidebar for full list)