Cascade Laboratories
Overview
Cascade Laboratories is a major sector of the GATE Cascade Research Facility dedicated to advanced study, containment, and the study of anomalies, xenoforms, paranormal phenomena, arcane entities and notable artefacts. The sector comprises multiple laboratory suites, small offices, recreational areas and the Containment Blocks that hold Immurement Subjects (IS) recovered from various Anteverses or discovered on Earth. Because many experiments are classified, only the Wildlife Pens are publicly mapped, but Cascade Laboratories functions as the epicenter of Cascade research and secure immurement for entities rated up to Thela level.
The facility shows clear evidence of large-scale combat between GATE and the Order: damaged walls, destroyed equipment and numerous casualties appear across the complex. The Dark Lens, located in the Lens Epicenter, was the principal target of the Order assault; its removal caused a complete containment failure that allowed multiple entities to escape and triggered new perforations throughout the complex. Despite this event, the majority of inanimate subjects remain contained within the Cells.
Cascade Laboratories is divided into several notable sublocations. The Containment Blocks are a multi-floor complex organized into alphabetically named blocks (named for prominent scientists) and connected by an elevator-like tram; some cells are inaccessible until security systems are reset. Key blocks include Dirac (linking to Helmholtz, Curie and Anning, and containing the 








The Wildlife Pens, on the second floor, are the public face of Labs and include pens for Sow Peccaries and occasional Alpha Peccaries, plus an alien aquarium and the tram station linking to the security complex and Office Sector. The Adjustment Wing above the pens contains labs, cold storage and a 



Hackerman (Tier 3) to open. A harvestable 
Enemies and NPCs encountered in Cascade Laboratories include a broad range of hostiles and staff: Electro-





Practical notes and strategy:
- Secure access: many high-value areas are gated by tiered security doors; bring tiered
Hackerman keys or locate consoles to reset security to reach food resources and portals. - Containment hazards: expect mobile and psychedelic containment breaches after the Dark Lens removal; prioritize clearing corridors of escaped entities and disabling automated defense turrets in Helmholtz before progressing.
- Resource hubs: the Adjustment Wing converters and the Wildlife Pens provide repeatable resource processing and farming opportunities; the Particle Lab portal requires specific crafting items and an
Hackerman key. - Exploration order: reset the main lift security, loot the 5th-floor cell for
Space Lettuce Seed, then proceed to the 6th floor for Control Center access and portals to
The World in the Mirror and
The Mycofields behind tiered doors.
- Combat tips: turrets in Helmholtz focus on containing infected IS—use cover and EMP-style tools where available; large threats like the
Tarasque and certain IS require coordinated suppression and use of
Gravity Dampener or heavy ordinance found in Dirac.
Other entities of this type
- Albatross
- Anteverse
- Canaan
- Dunkeltaler Forest
- Far Garden
- Flathill
- Fragments
- Furniture Store
- GATE Arch Defense Facility
- Hydroplant
- Induction Wing
- Manufacturing West
- North Pole
- Office Sector
- Praetorium
- Reactors
- Residence Sector
- Rise
- Royal Range
- Security Sector
- Shadowgate
- Some Distant Shore
- Temple of Stone
- The Encroachment
... +9 (see sidebar for full list)