Cooking Station

Overview
The Cooking station is a basic food-processing building used to cook raw meat and fish over a fire. It must be placed directly above a Campfire or Hearth, and if food is left on it too long it will burn into coal instead of being cooked. It is one of the first dedicated kitchen structures available, and it becomes especially useful once a player starts hunting and fishing regularly.
A standard Cooking station can prepare 









The station has a clear progression path through the 








Practical placement matters a lot. A single Campfire can support up to 7 Cooking stations at once, and by building in two levels it is possible to fit 14 stations around one Campfire. This makes the structure useful for mass food preparation early in the game, especially when the player is processing large amounts of hunted meat. Because the station requires a heat source below it, it is usually built as part of a compact cooking area rather than placed randomly.
- Place it over a Campfire or Hearth to use it.
- Remove food promptly to avoid turning it into coal.
- Use multiple stations around one fire to speed up meal prep.
- Upgrade to the
Iron cooking station when higher-tier meats become available.
- The basic version handles early meats and fish, but not Serpent meat or Lox meat.
Other entities of this type
- Adze
- Artisan Table
- Barber Station
- Beehive
- Black Forge
- Black Forge Cooler
- Blast Furnace
- Butcher's Table
- Cauldron
- Charcoal Kiln
- Chopping Block
- Eitr Refinery
- Feathery Wreath
- Fermenter
- Food Preparation Table
- Forge
- Forge Bellows
- Forge Cooler
- Forge Tool Rack
- Galdr Table
- Gem Cutter
- Grinding Wheel
- Iron Cooking Station
- Mead Ketill
- Metal Cutter
- Obliterator
- Pots and Pans
- Rune Table
- Sap Extractor
- Shield Generator
... +13 (see sidebar for full list)